We can probably all think of projects that have "failed" – to avoid frustration and poor administration, we use the designer's toolkit in the form of Design Thinking in combination with our agile form of enterprise (the fa-System). Under this system, we have both analytical tools and generative techniques to create inspiring prototypes and to give our clients the support of experienced people. As a key element of UXI, how people go along with tools and methods, the scrum framework is our base to address complex adaptive problems, while productively and creatively delivering products of the highest possible value.
Catalysed by teams, our client and our people, we decide how to implement project goals during a sprint. The team has a certain amount of time – a sprint (usually two to four weeks) – to complete its work. Along the way, the Scrum Master keeps the team focused on its goal. At the end of each sprint, the team hands over a prototype, which should be potentially shippable: ready to hand to a customer, put on a website, or show to a stakeholder. The sprint ends with a review or retrospective, and the team starts from the beginning.
The UXI process empowers visionaries to provide meaningful digital products and services.